Also search all scav bodies before looting exclusively for speed. Make sure to check jackets/coats, tables, medical bags, and loose weapon crates for rare key and keycard spawns. Backs of supply trucks contain loose item spawns.Buried stash at bunker contains chance for keycards.Loose technical item spawns like wires and tubes.Multiple jackets with key/keycard spawns including the potential ultra-rare Red Keycard.Marked circle containing keycards, keytools, and other rare special loot spawns.Dead SCAV bodies contain keys/keycards occasionally.Duffel bags and loose medical item spawns.Med/ration supply crates and oil barrels behind houses.Multiple civilian houses containing rare item spawns like gold chains, corrugated hoses, military cables, and more.Loot LocationsĪrguably the section you actually care about - the best places to farm rare and valuable loot! Here are my top area recommendations, roughly ordered from north to south: Learning the outskirt stash and camp locations is great for this. If possible, wait in cover for 10+ minutes before moving to avoid early fights with player scavs or the boss. Boss Spawns - The Shturman boss and guards wielding SVDS rifles spawn at either Lumber Mill or the Sunken Village, typically patrolling a set area.Scav Spawns - Scavs mostly spawn 10+ minutes into raids in the Lumber Mill, USEC Camp, Sunken Village Church, and along the Northern UN Road.Can also spawn along lumber mill side in the open. Common spawn zones include Scav House/Outskirts, UN Roadblock, RUAF Roadblock, ZB-014 Tunnel. PMC Spawns - Spawns clump along map edges.Understanding PMC and SCAV spawn locations is critical for survival and nabbing early kills. Misc - Compass, Map, 3000 roubles extract money are huge bonuses!.Magazines - Pack at least 2 spare magazines in your rig/pockets along with ammo.Weapon - SKS or Vepr Hunter rifles are cheap, hard hitting choices available at low trader levels.Painkillers - Bring an ibuprofen and golden star to deal with fractures/heavy bleeds from landmines!.Medicine - Bring an esmarch, hemostat, 2 salewas at minimum.Comtacs are great but avoid NVGs/visors that reduce vision. Helmet - Use an SSH-68 helmet for ricochet chance.Troopers are affordable and can stop low-tier ammunition. Backpack - Ideally an Attack 2 or better to have space to transport loot to the extract.I suggest the following general loadout for playing Woods: It can often be a lifesaver if things go sideways deeper in the map. I cannot recommend enough bringing 3000 roubles into your Woods raids for the Bridge Car extract. Bridge Car - At the north village, always open but costs 3000 roubles.Also has green smoke when available sometimes. ZB-014 Bunker - Next to UN Roadblock, normally needs bunker key.Factory Gate - In the middle but almost never works.RUAF Roadblock - Located west side, requires green flare/smoke to use.UN Roadblock - Located east side, no requirements.Outskirts - Located northwest requiring no key.Here are the main extraction points available: Major landmarks also include village areas, USEC camp, technical buildings, bunkers, checkpoints, and more.Įxtracting safely from Woods is challenging for new players given the limited options. ![]() Use these geographic cues to orient yourself when spawning in. ![]()
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